buffer_get_surface(buffer, surface, mode, offset, modulo);
|buffer||The index of the buffer to use.|
|surface||The index of the surface to use.|
|mode||The data to get from the surface (see the list of constants below).|
|offset||The data offset value.|
|modulo||The offset from the end of the line to the start of the next|
With this function you can write the information from a surface
to a given buffer. The buffer must have been created previously.
You can choose the copy "mode" for the data being stored which is
set by the constants listed below, as well as the offset and modulo
values. Both offset and modulo are byte values, with the offset
defining the start position within the buffer and modulo being the
number of bytes left at the end of every line (for storing
additional data). Note that the function writes each pixel of the
surface to the buffer using a BGRA formatting.
|0||Copies all data from the surface.|
buffer_get_surface(buff, application_surface, 0, 0, 0);
The above code will copy the data stored in the application surface to the buffer indexed in the variable "buff" with no offset or modulo values.