draw_background_stretched(back, x, y, w, h);
|back||The index of the background to draw.|
|x||The x coordinate of where to draw the background.|
|y||The y coordinate of where to draw the background.|
|w||The width of the area the stretched background will occupy.|
|h||The height of the area the stretched background will occupy.|
This function simply takes a background resource and stretches
it over the given width and height so that it occupies the area. As
you can specify a background and then the x / y position in the
room for the background to be drawn at and finally a width and a
height (which must be pixel values).
draw_background_stretched(bck_Sky, 10, 10, 100, 100);
This will draw background0 with its left corner at (10,10). Its width and height are both set to 100, which is how much space it will occupy regardless of the background's actual width and height.