|fname||The name of the file to copy.|
|newname||The name of the new, copied, file.|
This function will copy the specified file, giving it the new
name that you choose. If you are copying a file on Android
from within your Included Files area (which will be inside
your APK) it will copy into memory first, so, be aware that copying
very large files from the APK may cause devices to run out of
use the HTML5 Local Storage API for client side saving, and
the functions does not support binary file operations, so assumes
you are copying a text file.
WARNING! This function may not work as you expect due to GameMaker: Studio being sandboxed! Please see the section on File System Limits for more information.
This would check for a file and if it exists it is copied.