tile_get_depth

Returns the depth of a given tile.

Syntax:

tile_get_depth(index);


Argument Description
index The index of the tile to check.


Returns: Real


Description

With this function you can get the draw depth of the specified tile.


Example:

var tile, i;
for (i = 0; i > -1000; i -=1;)
   {
   tile = tile_layer_find(i, mouse_x, mouse_y);
   if tile_get_depth(tile) != -500
      {
      tile_set_depth(tile, -500);
      }
   }

The above code will loop through the tile layers from 0 to -1000 an get the index of any tile at the mouse position. It will then use that value to check whether the tile is at depth -500, and if it is not, it sets the depth to -500.


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Next: tile_get_width
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