WARNING! This function has been deprecated.
This function returns all the information about any products that have been purchased for the game on the device in the form of a ds_map. The key for each entry in the map is the product id and its value is a ds_list which itself contains a set of strings indicating the files that were extracted for the purchase.
NOTE: The ds_map returned is created by this function and maintained by GameMaker: Studio for all further calls. This means that you should not remove it from memory.
p_details = iap_files_purchased();
p_list = ds_map_find_value(p_details, "com.MacSweeney Games.CatchTheClown");
for (i = 0; i < ds_list_size(p_list); i += 1)
f_name = ds_list_find_value(p_list, i);
draw_text(32, 32 + (i * 32), f_name);
The above code gets the purchase details for the game with the given product index and then draws them one by one down the side of the screen.