vertex_position_3d

Set the 3D position for the vertex.

Syntax:

vertex_position_3d(buffer, x, y, z);


Argument Description
buffer The buffer to write the information to.
x The x position.
y The y position.
z The z position.


Returns: N/A


Description

This function will add 3D position data to the vertex currently being defined for the custom primitive. You supply the buffer to write the data into as well as the x, y and z position for drawing.


Example:

vertex_position_3d(buff, x - 100, y - 125, 0);

The above code will set the position of the vertex being defined.


Back: Building Primitives
Next: vertex_argb
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