win8_share_file(filename, title, description, immediate);
|filename||The name of the file to share|
|title||The title of the file (a string)|
|description||A text description of the file|
|immediate||This flag can be set to true or false to share immediately or not.|
With this function you can share a file from your game. The file
should be an included file (or one that your game has created) and
part of the app "bundle", and you should give it a title and a
description. Finally you should indicate whether it should be
shared immediately (true) and shown in the slide-out share
"charm" or not (false), in which case the user will have
to manually call on the share "charm" to see the content.
win8_share_file(working_directory + "New_Level_Save.txt", "C.T.H. Level", "Catch The Haggis user level.", true);
The above code will check for the "S" key being pressed and if it is detected it will take and share a file.