ads_move(x, y, num)
|x||The new x position in the room.|
|y||The new y position in the room.|
|num||The advert number to display (0 - 4).|
With this function you can move displaying ads to the given
position within the GUI. The "num" that you supply is the
number of the advertising key that you wish to use as defined in
Global Game Settings - Advertising Tab, and will generate an
advert of the size specified for that key.
ads_move(display_get_gui_width() - ads_get_display_width(0), 0, 0);
The above code will set an advert to display at the top right-hand of the display.