Returns the number of buttons the joystick has.



Argument Description
id The id of the joystick (1 or 2).

Returns: Real


This function will return the number of buttons that the joystick/gamepad with the given id has, between 1 and 32. The id can be either 1 or 2 as GameMaker: Studio only accepts input from a maximum of two joysticks/gamepads.

NOTE: This function is only available for Windows.


if joystick_exists(1)
   axes = joystick_buttons(1);
   axes = -1;

The above code checks to see if a joystick or gamepad is connected to the device and then sets a variable to the number of buttons it has or -1 if none is connected.

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