Returns the position of the z-axis of joystick.



Argument Description
id The id of the joystick (1 or 2).

Returns: Real


This function will return the position of the z-axis of the joystick/gamepad with the given id, with the value being somewhere between -1 and 1. See the image below for the relationship between the different axes of rotation that are accepted. The id can be either 1 or 2 as GameMaker: Studio only accepts input from a maximum of two joysticks/gamepads.

NOTE: This function is only available for Windows.


zz += spd * joystick_zpos(1);

The above code uses the returned value of the joystick_ypos function to set a variable within the instance.

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Next: joystick_rpos
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