Returns the id of the game window.



Returns: Pointer


With this function you can get the internal Windows id value (the HWND, a pointer). This function is really only useful for extension writers who need the window handle to call Windows API's in DLL code (the returned pointer should be cast into a string and then in the C++ just cast it to an HWND).

NOTE: This functions is for Windows and Mac OSX only (on Mac OSX it contains a pointer to an NSWindow class).


win_id = windows_handle();

The above code will store the game window id in a variable.

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